AXYC: Merch as Part of the Ecosystem
09/18/2025 09:40
The AXYC AI Pets project is designed not just as a digital game or a tokenized ecosystem. It aims to become a cultural phenomenon that combines technology, artificial intelligence, virtual pets, and the real world. One of the key areas of development for the project is the creation and promotion of its own merchandise — from toys and clothing to household items.
From Virtual to Real
At the core of AXYC lies the idea of interacting with unique virtual pets. Users take care of them, communicate, develop them, and earn tokens in the game environment. But the ecosystem doesn’t end in the digital space. To bring the project closer and make it tangible, the AXYC team is launching its own merchandise line.
Toys, figurines, and accessories will allow every fan to “hold” their digital pet in their hands — literally. Imagine: your favorite dragon or robotic pet that you play with in the app also exists as a collectible figure on your shelf at home. This blend of virtual and real strengthens the emotional bond and turns the game into a lifestyle.
Toys and Collectible Figures
The first direction of AXYC merch is toys and collectible figures in low-poly style, just like the design of AXYC pets. Several formats will be available:
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Mini-figures — affordable souvenirs that can be collected in series.
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Plush toys — soft versions of pets for kids and collectors.
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Limited editions — rare figures released in small batches, linked to NFTs and verified through blockchain.
This product line allows AXYC to enter the collectibles market, which is rapidly growing and attracting not only gamers but also collectors worldwide.
Clothing and Accessories
The second direction is branded clothing and accessories. The AXYC logo, recognizable pet silhouettes, and the bright low-poly aesthetic fit perfectly into modern streetwear.
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T-shirts and hoodies with pet prints.
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Caps and backpacks for everyday use.
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Jewelry and bracelets featuring the AXYC token symbol.
This type of merch allows fans not only to play but also to express their belonging to the AXYC community in real life.
Household Items
The third direction is home and lifestyle products.
The project plans to release:
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mugs and thermoses with bright pet illustrations,
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posters and wall art in low-poly style,
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pillows and blankets featuring AXYC symbols,
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desk accessories for the office.
These items make the project part of daily life. People can not only play but also use AXYC-themed items every day.
Digital Integration
A key feature of AXYC merchandise is its connection to the digital world. Many products will come with QR codes or NFC chips that provide in-game bonuses:
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unique pet skins,
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rare items,
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additional AXYC tokens.
This means that purchasing merch is not only about owning a physical item but also gaining valuable in-game advantages.
Community and Collectible Culture
Merch will also become a tool for strengthening the community. The team plans events and competitions for merch owners:
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collectible figure trading,
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offline fan meetups,
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exclusive limited lines available only to community members.
This creates additional value and a sense of belonging to the project.
Economic Model
Merch sales will help AXYC diversify revenue streams, reduce dependency on the token’s market price, and strengthen the project’s economy. Part of the profits will be reinvested into the ecosystem — supporting game development, launching new features, and expanding the NFT marketplace.
Thus, merch is not just about souvenirs, but a strategic development element. It unites digital and physical worlds, strengthens the brand, and creates extra value for players.